Tuesday, April 4, 2023

Another random 'OSR Content' creation!


Similar to my latest, substantive post, this one will be dedicated to rolling on a table widespread through our community and writing up some new content for people to use.

That table again is 

1. Make a spell
2. Make a monster
3. Make a dungeon setpiece
4. Make a wilderness setpiece
5. Make a city setpiece
6. Make a magic item
7. Make a class, race, or race-as-class
8. Make a 4-10 room dungeon
9. Make a trap or dungeon hazard
10. Roll 2d10 and combine

I rolled a 9! "Make a trap or dungeon hazard." Fun! I'm going to use an idea I created on the spot while my players were going through The Caves of Chaos using Miasma and Monsters. They were wandering through the hallways that lead to the locked crypt and the Medusa's jail when the "fighter" stepped upon a pressure plate when reaching the bottom of a staircase. The pressure plate was against the western wall of this E<-->W hallway, which was a bit over 60' long. I said that in an alcove on the east side, just slightly visible outside of his light source, stood a statue of a knight holding a lance. The lance appeared to be of an old metal, the statue was vibrating, and he noticed a small track in the floor of the hallway that goes from the statue to the pressure plate. Behind him, his party noticed holes in the rock wall and dark bloodstains.The statue did not seem like it was going to launch at the unlucky adventurer until he left the pressure plate, so the mechanically-minded priestess of Lunaqqua (we're playing in the Hyperborea setting by Jeffrey Talanian) did some inspection of the rails to see if there was a mechanism she could disarm. No obvious mechanisms could be found but at this point, Baron decided it was time to put his Brawn to the test. He shouldered his Roman tower shield with both arms and confidently stepped off the pressure plate to face off against this hallway trap. It promptly rose to life and charged at him! I gave him a chance to roll a Brawn Challenge against the statue, which was given a +3 to its roll. He succeeded the Challenge and I ruled that the rusted lance snapped causing the statue to crash into him. He used his high strength to push the statue back into its alcove and held it fast as his party (avoiding the pressure plate!) carefully made their way down the hallway.

This trap was improvised entirely on the spot and I feel it demonstrates that traps don't have to be extremely complex to be fun for the players to work around. Baron could have easily jumped off of the plate back onto the staircase and the statue would have crashed into the wall without hurting him, but this gave him an opportunity to test his mettle. I gave him an XP bonus for safely bypassing and disarming the trap.

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